
Save Sanctuary on
Mobile and PC
Action RPG • Free to Play
Demon Slaying On the Go
Battle against ancient evils and discover the untold story between Diablo II and Diablo III in this all-new massively multiplayer online action RPG, and also available on PC.
Darkness Fears the Blood Knight
News
Developments in Sanctuary
Classes
Rise as a Champion of Sanctuary
Blood Knight
A monstrous protector. Cursed vampiric powers flow through a Blood Knight as they devour the lifeblood of their foes and keep them at bay with knightly polearms.
Barbarian
A savage wanderer. Survivors of the disaster that struck Mount Arreat, Barbarians use brutal attacks to crush any opposition.
Crusader
Demon Hunter
Monk
A master of martial arts. Lightning-fast strikes that pummel enemies with a dizzying array of blows and mobility are the Monk’s specialty.
Necromancer
Wizard
A living conduit of arcane power. Wizards manipulate arcane forces to strike from a distance, disintegrating their enemies to oblivion.
Blood Knight
A monstrous protector. Cursed vampiric powers flow through a Blood Knight as they devour the lifeblood of their foes and keep them at bay with knightly polearms.
Barbarian
A savage wanderer. Survivors of the disaster that struck Mount Arreat, Barbarians use brutal attacks to crush any opposition.
Crusader
Demon Hunter
Monk
A master of martial arts. Lightning-fast strikes that pummel enemies with a dizzying array of blows and mobility are the Monk’s specialty.
Necromancer
Wizard
A living conduit of arcane power. Wizards manipulate arcane forces to strike from a distance, disintegrating their enemies to oblivion.
New Horrors Arise
Encounters
The Skeleton King
The Mad King Leoric was driven to madness by Diablo, Lord of Terror. The horrors he committed in life would be rivaled only by those in his death should his restless spirit and his undead army return to Sanctuary…
Haunted Carriage
Adventurers traveling through Ashwold Cemetery are sure to become well-acquainted with the haunted carriage, which is said to carry the souls of the dead.
Countess
The Countess was raised in an isolated, forested castle in Khanduras. As she grew older, she bathed in the blood of hundreds of captives to retain her ebbing youth. When her wickedness was ended, she was interred in the castle's tower, for she could not be truly killed.
Fahir
The undying monarch Fahir dominated Shassar long before it became a wasteland. His empire was marked by the grisly sacrifice of blood relatives, and cursed longevity rituals for the benefit of aristocrats and the king, who presented himself as a living deity. The Fahiran dynasty lasted generations before dissidents shattered Fahir’s scepter—the symbol of his power—and the Shassar Sea became, by all accounts, impossible to rule.
Baal
One of the three Prime Evils and corruptor of the Worldstone, Baal revels in absolute annihilation whether he incites or inspires it. The Lord of Destruction would have razed all humanity from Sanctuary if not for the Archangel Tyrael’s sacrifice.
Glacial Colossus
Within the Cavern of Echoes lies a stone that emanates a creeping chill: the Iceburn Tear. Formed from flesh of the rapacious souls who sought to claim the stone's power, the Glacial Colossus serves as its guardian.